Ghost Elves (Pathfinder)

Ghost Elf Racial Traits

+2 Dexterity, +2 Intelligence, –2 Charisma: Though their exile has made ghost elves hardier than those who banished them, their isolation on the Ethereal Plane has eroded their hospitality.
Extraplanar: Ghost elves are native to the Ethereal Plane; those found in the Material Plane have the Extraplanar subtype. Spells or effects that affect extraplanar creatures (such as those that banish the target to their plane of origin) function on a ghost elf.
Medium: Ghost elves are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Ghost elves have a base speed of 30 feet.
Low-Light Vision: Ghost elves can see twice as far as humans in conditions of dim light. See Chapter 7 of the Pathfinder Roleplaying Game.
Elven Immunities: Ghost elves are immune to magic sleep effects.
Keen Senses: Ghost elves receive a +2 racial bonus on Perception skill checks.
Luminescent: The skin of a ghost elf naturally glows with a soft white light that is as bright as a candle (illuminating 5' around them). This glow can be supressed or renewed as a free action.
Ethereal Power: Ghost elves with an Intelligence of 11 or higher are able to invoke their connection to the Ethereal Plane once per day. Each day, a ghost elf who meets the requirements can use one of the following spell-like abilities: slip binding (gain a +10 enhancement bonus to Escape Artist checks for 1 minute/level; gain an additional +5 bonus for every four levels past 1st level), see invisibility (requires 5th level), blink (requires 9th level), ethereal jaunt (requires 13th level), or ethereal shift (requires 17th level). The caster level for these effects is equal to the ghost elf’s level. The DC for these spells is equal to 10 + the spell’s level + the ghost elf’s Intelligence modifier.
Weapon Familiarity: Ghost elves are proficient with longbows (including composite longbows) and shortbows (including composite shortbows).
Languages: Ghost elves begin play speaking Common and Elven. Ghost elves with high Intelligence scores can choose from the following: Fenian, Celestial, Infernal, and Sylvan.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License